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Fundamentals

​Atmosphere – choosing colours to fit the scene

 

​Illumination – lighting surrounding objects to show the atmosphere

 

​Selectivity – choosing something specific to light

 

​Dimension – choosing the area to light instead of whole set

Techniques

Top light – Light coming from above the subject to focus the audience’s attention on that specific thing or person.

Side light – light coming from the side either illuminating the shins, body or the upper body/face.

Front light – light coming from the front focussing on the face and sometimes casting a shadow on the floor.

Back light – light coming form behind showing only their figure as the front of their body is a shadow.

Foot light – light coming from the feet shining up creating a shadow on their face mostly creating suspense.

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Angles

Genres

Straight play - just acting with lights mainly being white and naturalistic lighting.

Comedy - mainly just someone being funny with a folowspot on them and a colourful light set.

Dance - using dance as a way to portray emotion in the form of a play with sidelight to highlight body.

Panto - actors portray emotion without saying anything by using gestures or music with colourful lighting as it is mostly watched my familys/children.

Concert - bands play music with flashing and moving lights creating an intense atmosphere.

Musicals - Theatre shows which are predominantly music based with lights looking like concert lights.

Colour Theory

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RGB – red, green and blue is most used and mixing these colours together can create any colour on the colour wheel.

CMY- cyan, magenta and yellow are similar to RGB but just use different colours. These colours can also be mixed together to make any colour on the colour wheel.

Additive colour mixing – mixing RGB together. Starts with black and when more colour is added it gets brighter.

Subtractive colour mixing – mixing CMY together. Starts with all of them together makes black and when being taken away, more and more light is added.

Techniques

Smoke / Haze - Smoke to enhance the beams of light and make them show more sharply.

Smoke vs Haze - Smoke is thick and hard to see through whereas haze is more subtle and a thinner smoke.

 

 

 

Gobo - Used to create different shapes with light.

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